Display Name = "Gold Port"
Parallax Name = "DarkSea1"
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 5, 16, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 40, 40, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 57, 16, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 55, 39, 0, 0])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 14, 36, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 615, 14, 58, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 0, 0])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 235, 130, 0, 0])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 1, 234, 130, 2, 0])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    Empty([])

  Page 1
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<John>It's good to see you are doing well, Ilias and friends. Allow me to show you around town..."])
    ShowText([""])
    ShowText([""])
    Script(["unlimited_choices(11, [\"Inn\","])
    ScriptMore(["\"Weapon/Armor Shop\",\"Item Shop\","])
    ScriptMore(["\"Church\",\"Pub\",\"Nowhere\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 614, 24, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 614, 45, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 614, 19, 49, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 614, 32, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 614, 29, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 2
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiriel>This town is under our protection while we are here. I will also try to handle the guide duties..."])
    ShowText([""])
    ShowText([""])
    Script(["unlimited_choices(11, [\"Inn\","])
    ScriptMore(["\"Weapon/Armor Shop\",\"Item Shop\","])
    ScriptMore(["\"Church\",\"Pub\",\"Nowhere\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 614, 24, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 614, 45, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 614, 19, 49, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 614, 32, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 614, 29, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 3
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<John>Some of us returned here so as not to leave this town defenseless. Allow me to show you around town."])
    ShowText([""])
    ShowText([""])
    Script(["unlimited_choices(11, [\"Inn\","])
    ScriptMore(["\"Weapon/Armor Shop\",\"Item Shop\","])
    ScriptMore(["\"Church\",\"Pub\",\"Nowhere\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      TransferPlayer([0, 614, 24, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 614, 45, 34, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 614, 19, 49, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 614, 32, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 614, 29, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>...Travelers, this town is under the special jurisdiction of humans. We cannot let you in with monsters accompanying you."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sonia_fc1", 2, 0, 2])
    ShowText(["\\n<Sonya>They won't do anything bad... Is that not good enough?"])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>We're not necessarily exclusionary, but...\nThe people here have suffered many painful experiences at the hands of malicious monsters."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>I'm sorry, but only people we trust may be allowed through. I'll have to ask you to leave..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>We don't have any reason to visit this town right now... We shouldn't force our way in and make matters worse."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>So let's step back for now.\nI'm sure there is somewhere else we should go."])
    ShowText([""])
    ShowText([""])
    TransferPlayer([0, 1, 234, 131, 2, 0])
    ExitEventProcessing([])
    Empty([])

  Page 1
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<John>Oh, it's you guys...\nWelcome, thanks for stopping by."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The man greeting us is John, whom we had rescued back at Succubus Village. It looks like he had already returned to Gold Port ahead of us."])
    ShowText([""])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<John>The commander has already been informed about you guys... I explained how a group of brave souls led by a promising hero rescued me."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<John>Well, when I abruptly mentioned that Ilias had appeared... I was worried that my sanity might get questioned."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>Indeed, they might not believe you for mentioning me all of a sudden. I will inform your commander myself."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>So where is the commander?"])
    ShowText([""])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<John>He's in the pub right now."])
    ShowText([""])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>Visiting the pub in the middle of the day...?\nHe isn't actually drinking in broad daylight, is he??"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<John>Of course he isn't.\nThe pub is an important base for our organization."])
    ShowText([""])
    ShowText([""])
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      ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
      ShowText(["\\n<Gnosis>Their base is a pub... It sounds very much like an underworld network. No, wouldn't it be the Monster Realm that is the very underworld itself?"])
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      ShowText([""])
      Empty([])

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    ShowTextAttributes(["Actor1", 4, 0, 2])
    ShowText(["\\n<John>Allow me guide you there right away.\nCome this way, please..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus we guided to the pub where the commander of Ilias Kreuz was..."])
    ShowText([""])
    FadeoutScreen([])
    Wait([60])
    TransferPlayer([0, 615, 59, 13, 8, 2])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>So you're the hero who liberated Succubus Village...\nNot only that, I've heard you even freed John."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>That was a heroic deed, filled with love for humanity... On behalf of Ilias Kreuz, I would like to express our gratitude."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>No way... the Commander is Uncle Lazarus?!"])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>Indeed, I am Lazarus, Commander of Ilias Kreuz.\nHave we met somewhere before, young lady?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>A pure Lazarus... Even I'm surprised."])
    ShowText([""])
    ShowTextAttributes(["lazarus3_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>Why the hell is my self in this world so clean and righteous...? Did he have a good upbringing?"])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>You... look exactly like me?\nHow very strange... Is this some sort of magic?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Lazarus, allow me to speak with you alone...\nI am Ilias, the Goddess of Creation. I have descended upon here from another world."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>G-Goddess... Ilias?!\nAnd what do you mean by another world...?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>How much do you know of regarding the unusual events currently happening in this world?"])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>According to our intelligence reports... the Dark Goddess' army is fighting against forces that came from beyond the Tartarus rift."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>Those forces in question were said to be angels, but... You can't mean to tell me that you're..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>You catch on quick, that saves a lot of explanation. We're the ones who came from beyond the Tartarus rift..."])
    ShowText([""])
    ShowText([""])
    FadeoutScreen([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias briefly explains the situation..."])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>To think Ilias has descended upon here from another world... You truly are the goddess of salvation!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Lazarus kneels at Ilias' feet!"])
    ShowTextAttributes(["iriasu_fc4", 1, 0, 2])
    ShowText(["\\n<Ilias>Lift your head up, Lazarus...\nI accept your devotion."])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>However... our forces are still weak.\nWe're far from being able to wage war against the Dark Goddess; the most we're capable of is pulling off small-scale liberation missions."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>And even those haven't been going so well either.\nThe prospects of our planned operation to liberate of Grangold are starting to look bleak."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>An operation to liberate Grangold...?\nTell us more about this..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>Of course.... Many humans are being held captive as slaves in Grangold, which is ruled by Kanon."])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([4, 538, 0])
      ShowTextAttributes(["heinrich_fc1", 0, 0, 2])
      ShowText(["\\n<Heinrich>Slaves again...\nSounds like slavery is ingrained in this region."])
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      ShowText([""])
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    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>We were planning an operation to liberate them, but we haven't heard back from the agent we dispatched to infiltrate that city."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>Did they capture the agent, or..."])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>I have no doubts that something must have happened to her. It's also possible she may have eluded capture, but is simply unable to send back any word."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>That agent was pivotal to our planned liberation mission, but... we can no longer continue with our operation now."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>That undercover agent...\nShe must have been quite skilled to have gone on such an important mission, yes?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>The female assassin Suiki...\nShe was among the top brass within Ilias Kreuz, and one of the most skilled in our organization."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>But if even Suiki is having trouble continuing her mission... just how solid are Grangold's defenses?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>...All right then.\nWe shall lend our hand to this liberation mission."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>Are you really okay with that, Ilias...?"])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>We are waging war against the Dark Goddess' army.\nWe need to chip away at the strength of the Six Ancestors, and then slay her once the opporunity arises."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>And if we can get into the heart of enemy territory... we may also discover the whereabouts of the sealed Seven Archangels."])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>To be able to receive Ilias' support...\nI, Lazarus, cannot express enough gratitude!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>So first... we will infiltrate Grangold, and try to find the Suiki's whereabouts."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Then we will rescue Suiki, and escape Grangold. We can then carry out the operation to liberate Grangold based on the intelligence we'll acquire."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>That's a brilliant plan, Ilias!\nI shall assign our organization's most elite members to assist you at once!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>There will be no need for that... to be honest, they would actually be a burden. Save your organization's so-called \"elite\" for the operation to come."])
    ShowText([""])
    ShowText([""])
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      ShowTextAttributes(["rucyfinac_fc1", 0, 0, 2])
      ShowText(["\\n<Lucifina-chan>If we started having ordinary humans around as escorts at this point... they'd just get caught up in our powerful attacks and blown away."])
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      ShowText([""])
      Empty([])

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    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Well then Luka, let's go infiltrate Grangold.\nWe'll search for Suiki's whereabouts and rescue her as soon as possible."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>I got it...\nLet's head to Grangold then!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shion_fc1", 4, 0, 2])
    ShowText(["\\n<Zion>An infiltration mission doesn't sound all that exciting..."])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>May the fortunes of war smile upon you, Ilias... Everyone in our organization will be waiting for you, praying day and night."])
    ShowText([""])
    ShowText([""])
    ErasePicture([5])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>Praying is fine, but you should also be prepared for battle. Being devout is something that should really be thought over carefully..."])
    ShowText([""])
    ShowText([""])
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      ShowTextAttributes(["stein_fc2", 0, 0, 2])
      ShowText(["\\n<Promestein>You're questioning that now...?\nWeren't you the one who indoctrinated the masses to be like that?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>Shut up... Just be quiet..."])
      ShowText([""])
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        ShowText(["\\n<Heinrich>(It's worked very well... To tell the truth, I've been reflecting on my past actions...)"])
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        ShowText([""])
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    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Thus, we've decided we're going to infiltrate Grangold, which is under Kanon's rule. Our objective will be to find and rescue the undercover agent, Suiki."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Grangold is located to the south from here.\nOnce we go southwest, it should be to the east from Gold Volcano."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["This will be our first time setting foot in a big city since our arrival in the Monster Realm. What dangers will be awaiting us there...?"])
    ShowText([""])
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    Empty([])

  Page 2
    Empty([])

  Page 3
    ShowTextAttributes(["sonia_fc3", 2, 0, 2])
    ShowText(["\\n<Sonya>Wow! There are angels everywhere in Gold Port!"])
    ShowText([""])
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      ShowText(["\\n<Zion>Ahh, this atmosphere's making me feel great!"])
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    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>It looks like the army we left waiting in Hellgondo has arrived here. Everyone appears to be fervent in preparation for our assault on Grangold."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>Well then, let's inform Lazarus about Suiki's death. I'd prefer not to be the bearer of bad news, but..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>We should also give him the notebook she left behind. I'm sure it will prove helpful for the operation to liberate Grangold."])
    ShowText([""])
    ShowText([""])
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      ShowTextAttributes(["eden_fc1", 1, 0, 2])
      ShowText(["\\n<Eden>She entrusted this information to us with her life... We cannot let it go to waste."])
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      Empty([])

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    FadeoutScreen([])
    Wait([60])
    TransferPlayer([0, 615, 59, 13, 8, 2])
    FadeinScreen([])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>Welcome back, Ilias.\nI was just praying for your safe return at this very moment."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>Also, the angels that have been stationed here have been truly reassuring for us."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>I'm very impressed with the polite welcome.\nHowever, I have some unfortunate news to deliver..."])
    ShowText([""])
    ShowText([""])
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    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias told Lazarus what happened at Grangold.\nShe also told him about Suiki's death and the atrocities that were taking place inside the castle."])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st35", 0, 0, 0, 0, 100, 100, 255, 0])
    FadeinScreen([])
    ShowTextAttributes(["lazarus4_fc1", 4, 0, 2])
    ShowText(["\\n<Lazarus>So Suiki is no longer of this world...\nBut she also knew she was going on a perilous mission..."])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>The intelligence Suiki left behind will be our trump card for the upcoming operation. We must carry out the rescue mission and liberate the captured people to honor her sacrifice."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Rescue mission...?\nWhy are you talking about such small aspirations?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>...What are you saying?"])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>The goal of our operation should be to achieve total victory! We will defeat Kanon, and seize control over Grangold!"])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>Th-that's...\nSuch a feat with our forces would be..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>It's definitely not impossible.\nOur prospects of winning look quite good."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>The angel army here is an elite unit that has been preparing for the decisive battle against the Dark Goddess. They should be capable of overwhelming the entire Grangold army."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>The only problem is that even our forces combined are no match for Kanon... Angels who can rival her level of power are being held prisoner in the castle."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>If we can free them, we might be able to defeat Kanon. So I can definitely see a chance at taking complete control over Grangold."])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st31", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>Angels imprisoned within the castle...\nAre they really powerful enough to defeat Kanon?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shion_fc1", 2, 0, 2])
    ShowText(["\\n<Zion>What, you doubt us?\nThe Seven Archangels were created to oppose the Six Ancestors!"])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st33", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 2, 0, 2])
    ShowText(["\\n<Lazarus>No, I wasn't doubting you, I just wanted to be sure... I'm also in a position of responsibility for the lives of my men..."])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>If Ilias wills it, we shall obey any command.\nWe of Ilias Kreuz shall fight with all our might."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Very well...\nNow then Mephisto, let's devise our strategy."])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_mefist_st01", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>The strategy has already been devised.\nI had a brief discussion with Ilias Kreuz's strategist just a moment ago."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Here's how the operation should proceed.\nFirst, the angel army shall attack Grangold with their full might."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>The angel army's strength and numbers are definitely far superior to Grangold's army. So long as Kanon doesn't join the fray, the battle will swing in our favor."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>The majority of Ilias Kreuz are humans...\nSince they are inferior in strength, they should avoid participating in the fighting as much as possible."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Please instruct them to focus on protecting and assisting the citizens of Grangold. Leave all the dangerous situations to the angel army."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["lazarus4_fc1", 0, 0, 2])
    ShowText(["\\n<Lazarus>...I'm thankful for your consideration.\nWe'll focus our efforts towards supporting."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Then once the city has become a battlefield, we'll slip into castle amidst the chaos through the underground waterway."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>So in other words...\nThis will be a rehash of the battle for Grangold back in our world."])
    ShowText(["…"])
    ShowText([""])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Rehash is a crude way to put it.\nI'm using the experience we've gained from that operatiion and applying it into this one."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>Anyhow, we're going to be invading the castle through the underground waterway. We will find out where the Seven Archangels are being held prisoner and free them."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Even if you say we just need to find and rescue them... that's probably going to be the most difficult part."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["There's no way Kanon would just sit back and watch us set the Seven Archangels free. Mephisto makes it sound simple when she says it, but in practice it's likely to prove challenging."])
    ShowText([""])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>By that time, our forces should have almost total control over the city of Grangold. Kanon can't simply ignore the situation any longer at that point."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Fortunately for us, Kanon isn't very smart...\nShe won't be able to deal with the crises going on all across her city."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["mefist_fc1", 0, 0, 2])
    ShowText(["\\n<Mephisto>We are certainly crossing many perilous bridges here... but if we don't take these risks, our victory cannot be assured."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Yes, and these are risks we can adequately deal with through on-the-ground decisions. We shall go forward with this strategy to seize Grangold."])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_eden_st21", 0, 0, -200, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_eden_st31", 0, 0, 200, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Now then, Eden...\nI'm entrusting command over the entire angel army to you."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eden_fc1", 0, 0, 2])
    ShowText(["\\n<Eden>Umm, do you mean me...?"])
    ShowText([""])
    ShowTextAttributes(["eden_fc2", 1, 0, 2])
    ShowText(["\\n<Eden>I believe you are addressing me...?"])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>Oops, sorry. The Dominion's Eden shall have command over the entire angel army. Naked Eden, you will accompany us and support me."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>Having two Edens around makes this confusing..."])
    ShowText([""])
    ShowPicture([5, "80_shion_st01", 0, 0, -150, 0, 100, 100, 255, 0])
    ShowPicture([6, "80_gnosis_st01", 0, 0, 150, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Gnosis, I want you to be the Dominion Eden's adjutant. Use your information processing abilities to support her."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["gnosis_fc1", 0, 0, 2])
    ShowText(["\\n<Gnosis>Affirmative.\nI shall carry out my role to the full extent of my abilities..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shion_fc1", 0, 0, 2])
    ShowText(["\\n<Zion>What should I do, Ilias?\nI don't know anything about complicated strategies, so please make it simple for me!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
    ShowText(["\\n<Ilias>You will be engaging in guerilla warfare for your first battle, and whenever you see an opportunity... no, I don't think she'd comprehend something that difficult."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>First, just cause as much mayhem as you want in the city. Once you get bored of that, charge straight into the castle and start going wild inside."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["shion_fc1", 3, 0, 2])
    ShowText(["\\n<Zion>Okay♪ Sounds easy enough, just leave it to me!"])
    ShowText([""])
    ErasePicture([5])
    ErasePicture([6])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>...With that, we've put together our attack strategy."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["First, the angel army will launch an all-out assault on the city. We'll use that opportunity to enter the underground waterway and rescue the Seven Archangels from within the castle."])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["In the end, this will all hinge upon our efforts.\nWe'll need to quickly find and set the Seven Archangels free."])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>We've already finished our preparations.\nWe can carry out the operation whenever you want."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias Kreuz had been preparing for a liberation mission for quite some time. Suiki's intelligence report was the final piece they needed."])
    ShowText([""])
    ShowPicture([5, "80_eden_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["eden_fc2", 1, 0, 2])
    ShowText(["\\n<Eden>The angel army is fully prepared for battle as well.\nI eagerly await your orders, Ilias."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Meanwhile the angel army is full of vigor. They're looking forward to their first active role since arriving in the Monster Realm."])
    ShowText([""])
    ShowPicture([5, "80_iriasu_st38", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>All that remains now are our preparations. Luka, are you prepared for the fierce battle ahead?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Also, don't forget Zion and Gnosis will be leaving our party temporarily during this operation..."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Once again, please make sure that we're prepared. We must be fully equipped before we storm into the enemy castle."])
    ShowText([""])
    ShowText([""])
    ShowPicture([5, "80_lazarus_st32", 0, 0, 0, 0, 100, 100, 255, 0])
    ShowTextAttributes(["lazarus4_fc1", 1, 0, 2])
    ShowText(["\\n<Lazarus>Please talk to me once you're done preparing. That's when we'll commence the operation!"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The fiercest battle we've fought since arriving in the Monster Realm is about to begin at last. We mustn't forget to prepare before we begin the operation."])
    ShowText([""])
    ControlVariables([1142, 1142, 0, 0, 21])
    ErasePicture([5])
    PlayBGM(["RPG::BGM(@name=\"mura4\", @volume=100, @pitch=100)"])
    ExitEventProcessing([])
    Empty([])

  Page 4
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>A-angels...?!\nI never imagined angels would bring monsters along with them..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>They are all my faithful servants.\nThey would never inflict harm upon humans."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>I-is that so...\nThen I'll believe you."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>Th-that was surprising...\nI never imagined an army of angels would really show up here..."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>I never imagined Grangold Castle would fall...\nThis surely must be a miracle of the Goddess."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Well, we've more or less taken care of the matter of finding a base. This town shouldn't be a bad place to station our forces."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>So I'll have the angel army that is currently standing by relocated. Eden, Eden... Can you hear me?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Ilias spoke to the Eden in the Hellgondo Shrine..."])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>Yes, Ilias...\nWhat is your command?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>We have finally found a place to station our army for the time being. Move all units to Gold Port at once."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["eden_fc2", 0, 0, 2])
    ShowText(["\\n<Eden>As you wish... We shall move out right away.\nMay the blessings of war be upon you, Ilias."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The communication with Eden was cut off..."])
    ShowTextAttributes(["sonia_fc2", 2, 0, 2])
    ShowText(["\\n<Sonya>But will it be okay for the angels to overrun this town...? There won't be enough food and supplies for all of them."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
    ShowText(["\\n<Ilias>Angels have no need to eat, and they can acquire necessities on their own. They shouldn't cause any trouble for the town."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
    ShowText(["\\n<Ilias>Come on, let's head for Grangold.\nWe'll scout the enemy's activity and rescue Suiki."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Grangold is ruled by Kanon of the Six Ancestors.\nThus we begin our attempt to infiltrate a large city in the Monster Realm for the first time."])
    ShowText([""])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>Infiltrating Grangold itself is relatively easy.\nMaybe it's due to the nature of it's ruler Kanon, but it's an open-minded city."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>However, undercover operatives have frequently gone missing and were never heard from again after they got inside. I get the impression something out of the ordinary is going on in that city..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>All the angels we've seen up until now were just slaves who had fallen into the hands of monsters. To think true angels were brimming with this much power and majesty..."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>I was watching the battle of Grangold unfold and just how powerful the angels are... No human could ever get themselves involved in fighting like that."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>It made me lose confidence in myself to be honest.\nLooks like we just aren't going to be able to keep up in the battles ahead of us..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>I stayed in Grangold once for about three days on a mission. It was a peaceful city where ordinary human citizens were living completely normal lives."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>I never noticed anything particularly strange there... but for some reason our operatives keep disappearing there."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>If I had stayed there longer, maybe I'd...\nUugh, it gives me the shivers..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>This is very reassuring.\nOur counterattack shall finally begin at last!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>We won!\nLet's keep this up, and smash the Dark Goddess' rule!!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>To the southeast of this continent is Gold Fort, which connects to the Noah Continent. You can't get to Grand Noah without going through that fort."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>It seems like Kanon, the ruler of Grangold and Kanade, the ruler of Grand Noah, don't get along well..."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>Gold Fort appears to be the place where their two sides glare at each other. As much as we care, we'd rejoice if those two monsters just crushed each other..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>This was surprising...\nThere's hardly anything for us human soldiers to do now."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>I never expected Kanon could be driven out of Grangold Castle... This is mankind's greatest accomplishment yet!!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>To the southeast of the Gold Continent is the Noah Continent. The biggest town in that land is Grand Noah, which is ruled by Kanade, the leader of all slime monsters."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>It's an underwater city that's also a renowned tourist destination... but not very many humans live there."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>Even Commander Lazarus was pleasantly surprised by the arrival of the angel army. He appears to have been offering prayers of gratitude ever since."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>Even Commander Lazarus must be very pleased.\nMaybe I'll stay up all night giving prayers of gratitude."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>I am a priest affiliated with Ilias Kreuz.\nHow can I help you?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Priest>How incredible...\nTo think I would ever get to witness a spectacle like this in my lifetime..."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>This is undoubtedly the gospel...\nWe shall pray together! Come now!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShowChoices([["Pray", "Nothing"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 75])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>Well then, let us pray to Ilias.\n...there, you should feel a bond drawing you to this place."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>If something were to happen to you on your journey, the bond should lead you back here. May Ilias watch over you..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>May Ilias watch over you..."])
      ShowText([""])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>Are you the ones they say will help us out? I heard a team of angels and monsters are fighting against the Dark Goddess."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>Do your best out there! I'll be rooting for you!\nPlease rescue the humans who are suffering from cruel abuses all across the world!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Youth>I get the feeling something extraordinary is happening... Has the time finally come for us to free ourselves from the Dark Goddess' control?"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>Hooray for Ilias!!\nHooray for the angels!! Hooray for the hero Luka!!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>In order for this human-governed territory to continue existing, a hefty tribute of gold is demanded. For that reason, the taxes here aren't cheap."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>But it's a necessary expense we pay for our survival. Everyone living here is content with paying them."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>I must say this is a surprise...\nBy the way, do angels go shopping?"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>We're having a celebration sale!\n...Well, there isn't really much because I'm just a poor merchant."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 329, 0, 0, false])
    ShopItem([0, 330, 0, 0])
    ShopItem([0, 331, 0, 0])
    ShopItem([0, 340, 0, 0])
    ShopItem([0, 341, 0, 0])
    ShopItem([0, 342, 0, 0])
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ConditionalBranch([4, 820, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>Ohh, angels!\nSuch divine appearances they have...!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["bell_fc1", 0, 0, 2])
        ShowText(["\\n<Bell>We're not angels though."])
        ShowText([""])
        ConditionalBranch([4, 821, 0])
          ShowTextAttributes(["lira_fc1", 0, 0, 2])
          ShowText(["\\n<Lyla>Don't lump us together with the likes of angels."])
          ShowText([""])
          Empty([])
        BranchEnd([])
        Empty([])
      Else([])
        ConditionalBranch([4, 821, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Old Man>Ohh, angels!\nSuch divine appearances they have...!"])
          ShowText([""])
          ShowText([""])
          ShowTextAttributes(["lira_fc1", 0, 0, 2])
          ShowText(["\\n<Lyla>Don't lump us together with the likes of angels."])
          ShowText([""])
          Empty([])
        Else([])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Old Man>Commander Lazarus, is regarded as a savior among the human race. I'm positive he will free us from the rule of the Dark Goddess..."])
          ShowText([""])
          ShowText([""])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>Ohh, the angels of our salvation have descended at last! With Ilias' guidance... U-ughh!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>Ohhh... Are you watching me, my ancestors...?\nMy generation has finally done it..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>Oh, welcome.\nI'd like to give a discount for the hero, but we don't have much to offer..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Woman>It appears the angels don't eat much...\nThey don't really help business, but I'm still glad they're here!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>Aren't these amazing?!\nDon't hesitate to buy as much as you want to celebrate!!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 322, 0, 0, false])
    ShopItem([0, 324, 0, 0])
    ShopItem([0, 325, 0, 0])
    ShopItem([0, 335, 0, 0])
    ShopItem([0, 452, 0, 0])
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>Life in this town is not without its hardships...\nBut I'm still happy just to be living here."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>I can't imagine what terrible things humans in other lands have to suffer through... Ilias Kreuz is our last and greatest hope."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Merchant>I've been secretly collecting angel feathers that have been falling around town. I'm certain they'll fetch a high price!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Merchant>This is a business opportunity!\nI need to start selling celebratory mechandise right now!!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>You're a hero, right big bro?\nBeat up all the bad monsters for us!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Boy>Amaaazing! There's sooo many angels!!"])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>You won, right?! Hooray!!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>Young men often go missing in the Gold region. These disappearances are even more frequent in the city of Grangold."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Woman>I thought it was just hearsay that the legendary Great Monster Wars were about to start once more... Seems those rumors really were true."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>I hope peace will continue to come this way..."])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>O Ilias...\nHave we been forsaken...?"])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 24, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Priest>O Ilias...\nYou were watching over us all along..."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>I felt so overjoyed that I jumped into the sea without thinking. This priest is all wet now..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>I have to get back home before the sun sets...\nOr the monsters will come to kidnap me."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Boy>I got an amulet from the angels!\nI'll make sure to treasure it!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Boy>Yaaay! A great victory!!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>I hear monsters kidnap boys and do bad stuff to them. Girls meanwhile get eaten."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Girl>I got a hair ornament from an angel.\nI'm going to wear it right now!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>Boys like victory and conquest, don't they?"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>You're heading off to Grangold, right?\nThat city has frightening reputation, so do be careful."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>Umm... Is that one also an angel?\nShe looks kind of like a monster... No, don't mind what I said."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>This was undoubtedly a victory for the angels.\nI wonder if we'll be relocating to Grangold as well?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>This town is allowed to be self-governed only by humans, but... who knows when the monsters might breach that agreement and attack us."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>So we need to be ever vigilant. Should a calamity arise, we'll all fight together under Commander Lazarus' leadership."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>It's finally time for the big operation!\nWe'll be fighting alongside the angels too!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>In all honesty, the role we fulfilled was small.\nWe pretty much just relied on you guys and the angels."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>Still, it was a victory for us!\nUoooh, we did it!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>This is the human-governed territory of Gold Port. It's also the base of the anti-monster organization, Ilias Kreuz."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>...Keep it a secret from the monsters!"])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Youth>I heard Grangold Castle has been taken over!\nYou really did it! What a huge victory!"])
    ShowText([""])
    ShowText([""])
    ConditionalBranch([1, 1142, 0, 32, 2])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>We did technically manage to take Grangold Castle. But now we're in the middle of a defensive battle and don't have much time to relax."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>I'm working out too so that I can join Ilias Kreuz.\nThen I can fight those monsters!"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>That's why I'm exercising my legs and hips...\n*huff* *huff* My body is almost at it's limit..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Youth>A-angels... are beautiful...\n*huff* *huff*..."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Youth>A-angels... They were so beautiful...\nMaybe I should follow them to Grangold."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>Along the way to Grangold is the Gold Volcano.\nThe spirit of fire is said to live deep within it."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Woman>Ah, angels...\nThey've come to save us."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Woman>This town is filled with joy.\nNow we can be free..."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>Kanon is a hedonistic monster who is only interested in whatever pleases her. That's why she's not even aware that this town has become the base of an anti-monster organization."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>No... Even if she were aware, she'd probably ignore us so long as we continued to pay tribute. To one of the most powerful yoma, a human resistance would be nothing more than a mosquito bite to her."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>You truly were our saviors...\nPlease show us the way forth!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>I had to stay behind and couldn't participate in the battle for Grangold... From what I heard though, it was a really intense battle."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>No matter how much we humans train, we're just no match for monsters... Do we really have no choice but to accept their rule after all?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Warrior>Huh... Is she also an angel?\nShe's... so hot!!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>Humans... and monsters...\nWhere did we come from, and where are we going...?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>...and other such random sayings...\nThe truth is, I can't forget about that sexy angel."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>Even in such rotten seas, we can still catch fish at least... Though there aren't that many which are actually edible."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>A very smart angel was examining the ocean's water.\nI thought it was obvious, but these waters aren't normal..."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>Has Grangold really fallen?\nI'm not dreaming, am I...?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>I'm not a member of Ilias Kreuz...\nBut I'm still gonna root for you of course."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 24, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>Maybe I should join Ilias Kreuz and fight too...\nI wanna be fighting alongside you as we undergo this history in the making."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>I gotta build up my body to join Ilias Kreuz!\nUoooh, I'm carrying around heavy boxes full of fish!!"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>Carrying boxes of... Hey! Don't get any wrong ideas!!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>It feels like control over this region has become more lax lately. Kanon seems to be making frequent departures from Grangold."])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>From what I've heard, she's getting ready for a major war... But just what would she be fighting against in a world that's completely dominated by the Dark Goddess?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>...Could it be us?!"])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>Unbelievable, a major war between the forces of light and darkness is about to begin! This is no time for me to be catching fish!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>Oi oi, Grangold has been captured!\nNow's definitely not the time to be catching fish!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>I've been hooking some strange fish and other sea creatures lately. Aren't frilled sharks only supposed to be found in the deep seas?"])
      ShowText([""])
      ShowText([""])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>I've caught many rare species I'd never seen before, and even some deformed-looking fish. This world's been getting weirder and weirder."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>I wanted to offer a tribute to the angels... but I don't think any of them would be happy to receive a fish with six eyes."])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>I'd like to serve some luxurious fish for a celebratory feast, but... a fish with seven tails would ruin the mood."])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ConditionalBranch([1, 1142, 0, 19, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>By order of the central government, ships won't be allowed to leave for a while. They're apparently on high alert, but what's actually going on...?"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 20, 1])
      ConditionalBranch([1, 1142, 0, 32, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>Uhyaaah! An angel talked to me!\nShe asked me why the ocean is colored like this!"])
        ShowText([""])
        ShowText([""])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Fisherman>I can't even remember the answer I gave her!\nI'm definitely sure I said something that made no sense!"])
        ShowText([""])
        ShowText([""])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1142, 0, 33, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Fisherman>Our reach will keep expanding from Grangold to Grand Noah... You think we'll finally be able to conquer the Monster Realm?!"])
      ShowText([""])
      ShowText([""])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiriel>Our entire army has arrived in Gold Port.\nWe're currently waiting for the next operation to commence."])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>Leave the defense to us!\nNo monster will set even a foot in this town!"])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["muzukiel_fc1", 2, 0, 2])
    ShowText(["\\n<Muzukiel>As I thought, my appearance... doesn't seem very angelic, does it?"])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowTextAttributes(["giriel_fc1", 0, 0, 2])
    ShowText(["\\n<Giriel>We were supposed to be fighting a decisive battle against the Dark Goddess, but instead we're on standby in a shabby port town... I can't wait for our assault on Grangold that's about to happen!"])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiriel>Even in a hellscape like this, humans are able to find reprieve... We have to protect them."])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiriel>If Lady Uriela were able to fight, she'd send two or three of the Six Ancestors to hell... It's absolutely frustrating that she got caught in their devious trap like that."])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["holmiel_fc1", 0, 0, 2])
    ShowText(["\\n<Holmiel>The time has finally come for me to wield my power against the Dark Goddess' forces. I'll teach those fools who think they won a lesson."])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>Sundered lands, flowing lava, rotten seas... Who would've imagined the Dark Goddess' rule could bring so much devastation to the world?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
    ShowText(["\\n<Ilias>Ra-rather that...\nWhy don't we talk about um, coconuts instead?"])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>Yes... if that is your wish Ilias..."])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>Deformed fish are becoming a more prevalent phenomenon... They even turn up in the Angelic Dominion, as a matter of fact."])
    ShowText([""])
    ShowText([""])
    ShowTextAttributes(["whiteyel_fc1", 0, 0, 2])
    ShowText(["\\n<Whiteyel>Fish with tentacles, fish with two heads...\nThese things are also seen as an effect of chaos."])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ShowTextAttributes(["siriel_fc1", 0, 0, 2])
    ShowText(["\\n<Siriel>These people live surprisingly modest lives.\nI wonder if I should introduce them to some pleasure..."])
    ShowText([""])
    ShowText([""])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["furiel_fc1", 0, 0, 2])
    ShowText(["\\n<Furiel>It would've been nice if we had brought more chimeras and roids with us. I wonder if we'll be able to request a Next Doll after this...?"])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ShowTextAttributes(["valkyrie_fc1", 0, 0, 2])
    ShowText(["\\n<Valkyrie>So our first battle is against an army led by Kanon... No matter who my enemies are, I will destroy them."])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["yuriel_fc1", 0, 0, 2])
    ShowText(["\\n<Yuriel>So Kanon is our opponent...\nIf she were to use the Green Dragon, just how many casualties would we suffer...?"])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiriel>We are elites among the angels who are especially skilled in combat. It would be one thing if we were to fight the Dark Goddess' own army, but Kanon's underlings will be no match for us."])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiriel>We shall liberate the sealed Seven Archangels with our own hands! Once they're free, we'll be able to eradicate the Six Ancestors!"])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["sabiriel_fc1", 7, 0, 2])
    ShowText(["\\n<Sabiriel>A botanical garden that uses people for exhibits... They must be punished for such fiendish acts "])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["cupid_fc1", 4, 0, 2])
    ShowText(["\\n<Cupid>Wooow, this market has so many stands!\nThey're selling lots of boring stuff though♪"])
    ShowText([""])
    ShowText([""])
    Empty([])

  Page 1
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([110, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([15, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([27, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSelfSwitch(["A", 0])
    ChangeItems([3758, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])
